Alpha
This week had setbacks.
Mainly this one...
Every time I tried to get into my game, this message would appear in my Unity Launcher saying that I had no active licence, which is just wrong. I have the free one, but when I tried to add the free one again, it just wouldn't work for me. I've spent nearly the whole week scouring chat rooms and F&Qs to try fix this issue, but as I write this article, I have been unsuccessful.
That's not to say work on the game has come to a standstill, in fact, this week I made a basic character model for my guards and worked on the game soundtrack and recorded voice lines for the opening cut scene.
image by me
This week I was hoping to get my Alpha complete but unfortunately due to an unexpected tragedy in my family, Unity acting up and other responsibilities I'm not exactly where I want or need to be at the moment, at least I have the gameplay and level design nailed so it's mostly just aesthetic stuuf I need to sort out.
Hopefully I'll have a better update for you guys next week,
All the Best, Your Pal,
Mac x
Sup Mac! Looking through your blog and i just wanna say great work , it's impressive to see what you are able to come up with and it's gonna be even more impressive when the game is ready to go. I would love to see you continue on developing this game after this semester to see what you would be able to do. I feel like you could do great things in this module.
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