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Showing posts with the label Week 11

Games Testing

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 The readings this week match up pretty well with my week in general, I was listed as a close contact so I've essentially  just been spending my isolation play testing my upcoming game, I've also sent it around to some of my friends and got their hot takes and opinions on it. Therefore I'm pretty excited to see what the readings have in store for me and maybe I can compare how I did my playtesting to how they tell me I should do it. The first reading,"7 Different Types of Game Testing Techniques" essentially lists what it says on the tin, listing 7 different ways to test your game, the 4th one, functionality testing is one that stands out to me as I have no clue how the game will run on itch.o, I think I had better test it and see. After that I read, "Computer Games Are Serious Business and so is their Quality: Particularities of Software Testing in Game Development from the Perspective of Practitioners" was a long read, but an interesting one, essential...

Project: Beta

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  https://knowyourmeme.com/memes/we-are-in-the-endgame-now First things first I just wanna say, screw you Unity Hub, I had been trying to actually get to my game for the past week but as you guys may have seen in my last post, Unity Hub didn't want to admit that I had a licence to use it. So I uninstalled it and installed a newer version onto my laptop and boom, I'm back in business. First things first I spruced up the player character model by creating textures in unity and aplying them to a free Solid Snake asset I got off that website a few weeks back, heres the final result.   I know it's no Kratos in God of War 4 in terms of graphical quality but I was trying to go for a classic ps1 pixely aesthetic which I think translates pretty well into the final product. I also made a few textures for buildings and signs in illustrator and imported them into the game to make it a bit less Alpha and a lot more Beta. I also implemented a few voice lines that play at the start and en...