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Showing posts with the label Week 7

Game Decisions

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  Metal Gear Solid 3: Snake Eater - Wikipedia This weeks readings focused on a concept called "flow theory". It seems to focus a lot on the player using game dynamics to achieve goals within a game and keeping the player engaged. It is a state that I have found myself in quite a few times, and it is interesting to me that this is something that game developers take into consideration when creating a game. It seems that keeping a player engaged is very important. However I feel that most modern games focus on introducing a player to game flow  at the beginning of their games, slowly teaching the player how to engage with it, which is great when the player is playing the game for the first time, but I feel that having to reintroduce players to game flow on another playthrough can be a hindrance, that's why I think that games should give players all the gameplay opportunities possible at the start of the game to keep them engaged longer.

Prototype

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 Oh Yeah, It's all coming together. This week I had a go at actually making a prototype for the game. Surprisingly, it actually went pretty well, I spent the week researching how to code and design an actual working stealth game. As you can see in my screenshot below, it's a fairly basic bunch of squares and pill shapes, but trust me, they actually make sense, the white squares portrays the player character who is coded to be able to move around using the W,A,S,D keys. The tic tac is a guard, it is coded to follow a path and have a spotlight that acts as eye sight that will stop the player dead in their tracks and end the game. Coding is so hard dudes. For my coding I followed a tutorial for stealth games by a YouTuber called Sebastian Lague, who does a fairly comprehensive run through on coding but I still made loads of little mistakes that broke the whole game, mostly missing ";'s". Overall, though it is a bit time consuming, I'm really enjoying working on t...